scrollStripTo
Scrolls the strip so contentPx sits at the left edge of the viewport.
The inverse of stripScrollPx, and written beside it so a change to how tiles are laid out cannot move one direction without the other.
Scrolls the strip so contentPx sits at the left edge of the viewport.
The inverse of stripScrollPx, and written beside it so a change to how tiles are laid out cannot move one direction without the other.